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Mesh networking is a way to route data, voice and instructions between nodes. It allows for continuous connections and reconfiguration around broken or blocked paths by “hopping” from node to node until the destination is reached. A mesh network whose nodes are all connected to each other is a fully connected network. Mesh networks differ from other networks in that the component parts can all connect to each other via multiple hops, and they generally are not mobile. Mesh networks can be seen as one type of ad hoc network. Mobile ad hoc networks (MANET) and mesh networks are therefore closely related, but MANET also have to deal with the problems introduced by the mobility of the nodes.
Mesh networks are self-healing: the network can still operate even when a node breaks down or a connection goes bad. As a result, this network is very reliable. This concept is applicable to wireless networks, wired networks, and software interaction. The animation at the right illustrates how wireless mesh networks can self form and self heal.
Wireless mesh networks are the most topical application of mesh architectures. Wireless mesh was originally developed for military applications but have undergone significant evolution in the past decade. As the cost of radios plummeted, single radio products evolved to support more radios per mesh node with the additional radios providing specific functions- such as client access, backhaul service or scanning radios for high speed handover in mobility applications. The mesh node design also became more modular - one box could support multiple radio cards - each operating at a different frequency. Work in this field has been aided by the use of game theory methods to analyze strategies for the allocation of resources and routing of packets